I am wondering if I am missing a key concept ...
Heroes have skills which improve as one levels. Monsters have a single skill die used for checks.
According to the NPC chart, NPCs also have a single skill die. My assumption was that it works similar to Monsters. But then I came across the NPC Grun who has disadvantage on melee, athletics, and agility due to a bum leg. Which made me start thinking about the single skill die. With little experience Grun can become a level 4 NPC which means he has a Skill Die of d8 in every skill? If we look at our Hero Daxir at level 4 (which requires 120 vs 20 XP) while he has a few skills above a d8 mostly he is unskilled or less skilled. The NPC skill die and/or XP seems unbalanced.
If our friend Grun does well and becomes a Level 1 Hero, is he not going to lose skill in almost everything?
As I initially stated, I feel like I am missing a critical nuance and my conclusion is faulty.
I would appreciate any clarification.