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Heroes of Adventure

Index of Heroes of Adventure releases and community forum · By Nameless Designer

solo adventure sessions (FR)

A topic by bayang created May 07, 2023 Views: 333 Replies: 5
Viewing posts 1 to 5

I just started to publish my session 0 and 1 of Heroes and adventure.

I'm trying to get familiar with the rules and the universe for now.
Serious things are about to start :)

Unfortunately it's in french and I'm too lazy to translate.  :)

If there are french people here, it's here : 
https://bayang.stls.name

That's what Google translate is for. I look forward to reading it this week.

Developer

Hey bayang, thanks for trying out the Heroes of Adventue system I hope it works for you.

Hey Bayang. I read through your solo play and so far it is good. Nice use of the Game Unfolding Machine. I downloaded GUM but haven't given it a deep read. How have your experiences been using it? 

Hi Azaule, thanks for reading ! I like GUM because it is so versatile and at the same time very specific. I mean that some parts can give you very abstracts ideas and some others are very useful in some more specific parts of solo play. It seems to suit my play style for now, I like the scene setup which adds more events and make sessions less boring/redundant. The only thing I’m trying to solve right now is threads management. Mythic has first class support for threads and you are told when to move toward or away from a thread, GUM support threads (it’s called plot and there is a plot ending mechnism where you roll dice and when you reach a score the plot should be closed) but I am still testing different ways to decide when to switch plots.

(2 edits)

So, I finished what can be considered the first scenario in a campaign today (here, but in french sorry: https://bayang.stls.name).

I must say I really enjoyed this game, the rules are nice and quick to learn/adapt, the background is also cool, there is just enough stuff to start imagining your own adventures without feeling “overwhelmed” by a huge dump of information.

I’ll certainly play more sessions with this system, so thank you @NamelessDesigner for offering us this game !