Enemies in this game are bad translated in 3D. All enemies have black unnecessary parts. It is the same with the title screen. In the video you can see what I mean.
Breathing new life into classic NES games by magically converting it into 3D and letting you play in VR · By
- Sprites enemies constructed from a variety of different parts. Some parts are very small and intersect with other parts. If you use a V-Cylinder, then the enemies will be a lot of holes in the body.
- When you change the scale of zscale = 2, then you need to increase ALL the letters. Otherwise you can't read them.
Why the 3DNES has only 2 layers (front/back) instead of 3 (front/middle/back)? In any case, you must configure everything manually. And having the ability to place objects in seven different ways (front,middle,back,front+middle,middle+back,front+back, front+middle+back) to significantly increased possibilities of game configuration. Of course this is only suggestion.