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Misc (Probably) Bugs

A topic by Sixes created Jun 03, 2023 Views: 187 Replies: 1
Viewing posts 1 to 2

I say probably mostly because I'm not 100% certain that some of these are bugs. I also did not screenshot anything in my playthrough, so I do lack visual aid, apologies.

Regardless it was all small stuff mostly? To just go down the list.
- Interacting with some items that don't seem to have any dialogue would cause a portrait of Visteria to appear.
- In a section of the house with waist-high water indoors next to some stairs, it seems that leaving the water does not revert your speed to normal. (It would revert the partner npcs speed though sometimes? This was also fixed by going to another room.)
- Lastly I experienced an odd occurrence with the timer. I decided to enter and leave the safe room repeatedly to trigger the red room full of enemies, I was nearing the end of the timer but it had a few minutes left. Entering the room I killed some enemies with a spell, tried to run to the other end of the room (if there is another end I could not tell.) And lost all my health being attacked. I paused to try and heal with a potion,  it displayed both party members as having 0 health, I healed, left the menu, and immediately died. After respawning the timer had reset to 15 minutes.

Last ones a bit odd, not sure that's something you could even troubleshoot for but I thought I'd mention it!

- I was hoping that wouldn't be the case. I was aware that that could happen. It means I misspelled a value somewhere. Could you tell me in which rooms they occurred?

- I was aware of the issues with the water and still working on fixing them. Thank you.

- The timer resetting is a roguelike element where the game starts over upon death. It's a feature.