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3dSen VR - 3D NES Emulator For Virtual Reality

Breathing new life into classic NES games by magically converting it into 3D and letting you play in VR · By geod

Open sourcing?

A topic by 00dani created Jul 05, 2016 Views: 923 Replies: 6
Viewing posts 1 to 3
(+1)

Hey, 3DNes looks a tiny bit amazing! As a concept it's brilliant, but the UI needs polish. Are you planning to release the source and/or accept external contributions such as UI improvements?

I'm aware you're charging for the software, at least for the latest releases, but most users are still willing to pay for an open source product, if only for the convenience of not needing a build toolchain. For instance Asesprite is open on GitHub and we're still buying it. :)

Thank you for your suggestion. I am not planning to release the source for the near future.

Why not?

Open source is not always a good thing, you have too many people sticking there hands in things, offering up their own builds and what not. Let's have this project stabilized and place in some standards first, then worry about open sourcing it if the author wishes to do so.

Because this isn't communism. ;)

Geod has an amazing product here. Why should he give out the open source for free and be unable to monetize it when it is finally polished?

Especially after he's been spending at least months, if not more, working on this full time for what little compensation people have given to the project.

Sure, he wants to monetise the product. I addressed that?

I'm aware you're charging for the software, at least for the latest releases, but most users are still willing to pay for an open source product, if only for the convenience of not needing a build toolchain. For instance Asesprite is open on GitHub and we're still buying it. :)

Sorry. I clicked on the wrong reply, and/or I should have specified who I was replying to. I wasn't speaking to you. I was addressing the "Why Not?" question after geod said he wasn't planning on releasing open source, at least not now. :)