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Outpost 5

A free to download rules light sci-fi rpg · By Nameless Designer

Outpost Projects and PC Downtime

A topic by skeolan created Aug 05, 2023 Views: 106 Replies: 1
Viewing posts 1 to 2
(1 edit)

Hi NamelessDesigner,

We’ve been kicking around a house rule idea that, per rules as written, the Outpost can use its own automated facilities to do ONE Outpost Project, but a number of PCs working together on another task can try to complete one or more additional Projects. What would you recommend as a way to handle this, within the intended design /pacing mechanisms of your game rules?


Thanks!

Developer

Hey Skeolan, thanks for the question.

The intent was to create some tactical choices and limits for the players to decide what they wanted to focus their project on.

As ever, my motto is 'your game, your rules' so feel free to tweak this as suits your game.

However, in terms of a 'ruling' rather than 'rules' approach I would suggest as long as there is some cost/consequence or risk (i.e. time and unable to go out on missions as they are focussed on a project for example) then why not? The only concern here is the 'mission' aspect is the main part of the game with the 'outpost' phase a supporting phase. 

Hope that helps.