I bought Caves of Qud nearly three years ago and got into it a couple times since then but never made it too far. I enjoyed playing it, but I think I felt guilty about playing a game that I knew would suck up so much of my time when I was working toward a degree. I've since finished school, and when I saw the announcement that the game was getting a full release next year, I decided to give it another go.
I've been hooked on it for the most of the past week, and decided to try playing with a controller after a couple days. I'm shocked at how well a complicated old-school game like this works with a controller. The control scheme is very well-thought-out and I've only changed a few button assignments to better suit my preferences.
All this is to say that I would be ecstatic if Caves of Qud was released on Switch (and other consoles) some day. I don't have any actual expectations of that because I realize the game is being developed by a small team and the effort needed to port a game to consoles is nothing to scoff at. I don't know if Kitfox coming on board as a publisher affects the feasibility or consideration of a console port. But if the devs read these posts, it couldn't hurt to show that there's support for a console release.