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Fan Bug Report - "KICK SOME TAIL!"

A topic by ProjectLevel created Sep 01, 2023 Views: 237 Replies: 5
Viewing posts 1 to 3
(+1)

Hey Liam,

Firstly, I love your dedication to this series, and I appreciate all the hard work you've put into it, I'd like to point a few things out as I genuinely would like to see Smash Ringtail Cat improve and reach more people.  
I bought and played the digital deluxe version (not finished my playthrough yet) I just wanted to bring a couple of things to your attention that are causing difficulties with progression.
here is a list of some important issues to look into and some suggestions overall. 

- At the end of one of the Dr Glitcher castles there's a spring board that launches Smash upward and you have to aim between some instant death glitch boxes. Nothing wrong with that, but if you die, or run out of time in this section, no matter how many lives you have remaining the game quits to the main menu forcing you to have to reload and start the level from the beginning.

- I like the ranking system and love the secret coins, but it might be helpful to have some indication of what the point thresholds are to achieve an A rank? As a suggestion perhaps put the rank letter you are currently achieving next to the score on the games GUI.

- I like the variety of combat moves you can do with the characters and each feel unique from each other, (Bash's flying kick is the most satisfying to use!) There are however  numerous issues with the controls causing the characters to get stuck in scenery, or certain moves to feel a little underpowered. Smash being the main character I feel his punches could be more visible, its currently a little difficult to tell if you are actually hitting the enemies at the moment. perhaps a visual can help with that?    

- The other versions of Smash Ringtail Cat that i 've played in the past had more level variety with how they look, (forests, cyrstal caves, castles etc) and this one starts strong but there's a lot of levels using the same grey castle tiles before it gets back to the forest. (i'm at the point in the game where you are sent back to the alternate timeline to find the gems!) Not that this is a huge issue, I just think it would be nice to have more of a visual mix in the levels. 

- I love all the extra work you put into the cutscenes and the story, the new animations are more ambitious and show more movement, I'm genuinely impressed with them. some of the text though slightly overlaps at times on a double line, perhaps increase the spacing slightly to help this. 

- Also with the text, try to use a spell checker and just double check that the sentences are structured correctly, I saw a few mistakes here and there so if you can get someone to go through them and grammar check them that would be a huge improvement. 

I hope all that was useful and helps towards the constant improvement you are striving for, I've had a lot of fun playing them over the years and have really enjoyed seeing it go through numerous changes and improvements. Thanks for your continued efforts! I'll be jumping back in to KICK SOME TAIL as soon as I can. 

Kind Regards
Brendan Toy - Project Level Studios

Developer

Hey there! Thanks for the feedback. I will work on those issues as soon as I can! 

Developer

New update patch available now!

https://glass-seastar.itch.io/new-smash-ringtail-cat/devlog/583926/new-update-pa...

(+1)

Hey Liam. 
Great update, fixed a lot of issues and added some great features. Its great to be able to see how many points you need to get the A ranks. i've been trying to get them all! 
I've now finished the game and have some more feedback :) 
I'm having a couple of issues with 2 of the levels and trying to get the A rank. 

Level 4 -1 - when you take control of Ava, the first section has three instant death glitch boxes you have to avoid in a free fall.... The positioning of these boxes makes it extremely tight to make it through and I drain all my lives trying to get through it. Or I get lucky and scrape through but then i've got no way of building my score back up to get to the A rank. 
As a suggestion, perhaps space the boxes a bit further apart to give the player a slightly better chance of getting through. Or instead of 3 boxes reduce it to 2. 

Level  1-5 - I think I'm just missing some enemies on this level, however when the BIG robot starts chasing you it happens very quickly and can result in an unfair death sometimes. Perhaps start him a little further to the left to give a little more breathing space at the start of this sequence. 

Is it possible to get a rank for 4-2? On the level select screen there is a blank space next to it. 



Lastly I have some feedback on the final confrontation with Dr Glitcher. Love that the fight is on jet packs above the planet! However I found the only way I could beat him is if I stayed on the ground and waited for him to drop down so I could land a few punches. When flying around he's so quick to throw out the glitch attacks that he kills me very quickly, and with him having a lot of health it makes the final bout very hard.  
As a suggestion, maybe keep it the same but reduce his health or reduce the speed of the glitch boxes that he fires.  As you are flying around it might be cool to have the glitch boxes he fires super slow but deal a lot of damage if you are caught in them.

Hope that helps somewhat, I've had fun trying to get an A rank on every level as I do want to see the final secret cutscene. 

Kind Regards
Brendan Toy  - Project Level Studios 

Developer (1 edit)

Hey there! I somehow missed the feedback, but I will improve on those things soon. Just a fun fact about Level 4-1's Ava levels, when you jump and use the spin kick attack she basically floats, you can also spam the button while she is spin kicking, and can still reduce the gravity than just falling. There will be an instruction for it in the level in the next patch! As for 4-2 though, there is no ranking on that level since you have to beat that level to gain access to the post-credits scene (make sure you don't skip the cutscene accidentally)!

I will work on those things as well as the other pieces of feedback you gave me. Thank you!


Liam Earles

The Owner of Glass Seastar

Developer

New update patch available now!

https://glass-seastar.itch.io/new-smash-ringtail-cat/devlog/620994/new-update-pa...