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Engaging Destiny

Follow the story of a new knight and his mentor as they go on a mission for the king. · By WolfBite Interactive LLC

Bug Reports Full Release Version 1.0.1 Sticky

A topic by WolfBite Interactive LLC created Sep 03, 2023 Views: 385 Replies: 15
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Developer (7 edits) (+1)

Thanks for checking out the project!  

 If you encounter any bugs or other issues with Version 1.0.1, you can leave a post here about it! Thank you, folks!


Important note in regards to updating:

Due to how some things got updated between 1.0.0 and 1.0.1, save files from 1.0.0 might not function properly due to variable tracking and certain events having already been triggered.  One such case could involve returning ingredients to Arakarn.

Updated to Version 1.0.1 on 09/03/23:

View full list of changes in the DevLog!

Known Issues as of 09/03/23 for a future Patch:

=> The Bard will vanish after the second time you meet him if you walk into the Tavern before meeting him for the third time, and he will never come back.

=> Meeting Mandilitrio does not unlock him in the extras menu.

=> Asking Garret about Missing Finger first makes asking his "Favorite Weapon" topic disappear.

=> It seems Arakarn's ingredient turn-ins are still causing issues here and there.

=> Returning to Mandilitrio's original home entrance after a certain point will cause the game to freeze. This can have unintended consequences (such as  being permanently stuck in the Grotto).

Not any game breaking bugs or new softlocks yet but here are a few minor things that I noted!

minor typos:

  • Asking Garret about Other Hobbies, the line: "I though Kal might like it."
  • Asking Kal about Dragonkin, the line: "If you're flirting with me becaue you want some free treats, it's working."
  • Showing Mandrilitrio the tea, the speech bubble: "I wasn't aware a simple tea coule nullify my spores."

Choice of topic disappearing:

  • Asking Garret about Missing Finger first makes asking his "Favorite Weapon" topic gone.
Developer

Thank you for pointing that stuff out!  The Dialog topic stuff was a pain to track sometimes, so thanks for bringing that to my attention!

When I load a saved game, I don't rest automatically when the potion is completed and am not transported automatically when you speak with the guard at dusk to meet the messenger. This might be because I had to restart due to trying to get into Garret's shop, and then the game froze.

Developer (1 edit)

It seems his problem was a little deeper in the code than we realized, and we'll hopefully have a definite fix for it soon!

(+1)

Appreciate it, it worked again randomly so not sure what changed, just happy I got to complete the game!

When going back to the cave ther is an invisible wall not allowing me to go back near the new door to Mandilitrio 

Developer

Hum, that's a new one I haven't heard of yet.  We'll have a look and see what's up!

If you want i can send you the save

Developer

Oh, yes, please!    You can email it to me dynewulf@gmail.com  .  Just find the game in the APP DATA folder and send me the save file where it happens, and we can take a look at it.

When the king's message arrive, i'm supposed to meet at dawn, but after talking to the guard at the entrance to mountain and go up near the spring, no one is there at dawn?

Developer (1 edit)

When you talk to him at Dawn (the one to the right of the ladder at the base of the mountain), it should trigger a sequence automatically (and you don't have to run up there yourself).  Perhaps you're not talking to him at Dawn?

Oh then the sequence doesn't trigger, cause i talked to him at Dawn, said yes to meet the messenger, but nothing happened?

Developer

I think we saw what you meant!  We just posted a new update (Version 1.0.2) which should correct that problem.  I managed to do it too, and it seems to be working in the new build!

(1 edit)

When i start a new game i stuck at the start can't do anything and the dialogue is bugged.Did anyone know how to fix it

Developer

Can you post a screenshot or anything like that?  When the game starts, you can't move?  Does any dialog play at all?

Developer archived this topic