Hello all. :)
I'm an experienced Godot developer looking for a team to join. I want to contribute to an existing project, or at least help get an existing idea off the ground.
I'm used to working on solo projects where I'm responsible for all non-development tasks like music, artwork, animations, etc., and would like the chance to work with mature team members who are individually dedicated to these areas so that I can focus on the code.
I've got plenty of free time, and I'm willing to work for free if everyone else on the team is. Otherwise, I'd expect earnings to be split evenly. :)
Here are some recent examples of my work, all of which are solo projects.
- Luna's Labyrinth — a 2D network-multiplayer dungeon exploration game, built in 6 months.
- Perihelius Mission — a 2D/3D physics-based space exploration / mystery game, built in under a month.
- The Wanderer — a 3D monochromatic horror / mystery game, built in about a month.
- Cold Turkey & Cold Turkey 2: 2 Frost 2 Flurrious — Silly Thanksgiving-themed platformers I plan to continue making every year. Each took just a couple hours.
Please comment on this thread with your contact details and a brief description of your project. :)
Thanks for reading!