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oops, scratch is not efficient enough for cloud

A topic by Pizza.co created Sep 24, 2023 Views: 219 Replies: 5
Viewing posts 1 to 2

phase 2 has movent over to gandi ide, for the more, better cloud features, so shoot em up canyonside 7 is on gandi ide and itch.io, and I might add it to gamejolt, MIGHT.

btw, I finally hit 200 blocks!!!

Use Turbowarp if Scratch's cloud features aren't meeting your needs. Just copy and paste the cloud symbol to the beginning of the variable you want to turn into a cloud variable, and Turbowarp will treat it as one!

(1 edit)

dude, I AM A SCRATCHER, I HAVE USED SCRATCH FOR 2 YEARS ALREADY, and also, making MMO’s on scratch is unnecessarily almost impossible, impractical, and let’s be honest, gandi IDE’s MMO blocks are better than scratch ever will be… so not being a scratcher is not my problem, the length to take to make it online multiplayer on scratch is herd, and might delay the release of the game! anyway, thank you for your feedback.

And I have used it for 4. Trust me, just use Turbowarp. I dont even use Turbowarp as my main coding platform, I just use it for finishing touches. If I were you, I would just use Gandi IDE for coding normally, and then use Turbowarp for exporting and publishing.

Turbowarp is fine, but I started to use penguinmod, gandi IDE, then the penguinmod packager

so sorry dude, any suggestions???