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To Burn in Memory (Anniversary Edition)

To Burn in Memory. Ahistorical and atemporal Interactive Fiction. · By Orihaus

A good read but got some bugs

A topic by Twobirds23 created Oct 21, 2018 Views: 340
Viewing posts 1 to 1

So I got through the game but I'm a little confused - I think I had some bugs.  I got to the final room but there was nothing to do there, and the description (given the rest of the game) seemed oddly plain.  I thought something had happened, but I went back to the orchard and got the ending there.  Salandre said she would ask me a question, I clicked to proceed, and she acted as if I had answered negatively though I didn't see anyplace where I had an option.  The presentation came off a little clunky as well, I had some black boxes obscure the upper or lower sections of text, sometimes the text overlapped, and the beginning of the game was stuck in a loop until I clicked the optional text.

The game itself is pretty opaque, so stuff like this bugged me a bit since I don't know whether it's intentional or not (I never did anything with the timepiece or the clockwork skull).  I like the game itself, and the presentation is really cool when it works.