So, it began as an "I really want a BBS Door like those I played in the '90s for my little tilde club for my friends. Play once a day, see progress and have social message boards..." type idea in my head. Many months, 23,000 lines of code and 49,000 written words later, and Swords of Freeport 1.0 is done out!
A dozen or more people helped me test this almost daily, figuring out the right directions to go, steering me around bugs, and it's finally done!
It's a sort of steampunk fantasy setting, with a sense of humour and angry left-wing politics wherever I could sneak them in. You can make characters who are hunters, forgagers, pick pockets, burglars, fishers, and even work up to owning your own property & running a shop.
On top of being a text-mode RPG that can be played single player or multiplayer on a tilde club instance, it's also something I was able to get working on basically anything that can compile C++17 and has a few meg of memory.
It is (so far) working on macOS, Windows, and Linux - the latter with builds available for x86_64, and arm32 & arm64, so it'll run on even the oldest of raspberry pis (or similar ARM based single board computers).
I've got big plans for where to go with it, and am already planning version 1.1's features.
https://expectproblems.itch.io/swords-of-freeport