My Project: Reclamation
Engine: RPG Maker MV
I picked up RPG Maker MV from Humble Bundle a couple days ago and saw the link to this jam so I decided to give it a shot. While I have done some writing and design for some tabletop RPGs, I've never actually tried my hand at making a video game, and I know squat about programming. So I'm making a game with RPG Maker, because after watching some tutorials and playing around with it a bit, it's really user-friendly and that's perfect for my first game jam.
In the spirit of the competition I've got a bunch of ideas for how this could expand, but I'm going to focus on the beginning of the game. I am (for now) sticking to the assets in MV, but I've already added a few plugins so I can do some more interesting stuff with combat (I hope). I know that I want there to be some base-building aspects to the game, though I don't know exactly how to implement them yet. I've got some ideas but they'll probably go through several iterations before this is done, especially as I make events, test them, Google up how to make them better, and then end up changing them.
In fact that process has already resulted in some changes to one of my co-protagonists, who is the de facto leader of the party and who I intended to have use special actions called Orders to buff or otherwise impact her party. I'm not sure how to do that yet (beyond boring party buffs) but while fiddling around with the skills she ended up morphing from a "Commander" class to a "Gunslinger" class, which has actually given me some more insight into her character as well.
The other co-protagonist (and second party member who will for sure be appearing in the "final product") is an Alchemist, and while I have ideas for what I want her to do, namely create concoctions to throw at enemies or help her party members, I haven't settled on how to do that yet. I don't really want to rely on MP because it seems kind of boring, but I haven't yet figured out how to build an ingredient system where she has to have stuff and maybe combine it in combat to use it.
Anyway, the working title of the game is Reclamation, because it is nominally about a small military group (led by these protagonists) who are sent to rebuild an old fortress that was overrun during a recent and nearly catastrophic war. I have ideas for mysteries and weirdness and probably some convoluted anime/JRPG plot stuff because why not.