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Expending Cards

A topic by EbonAmour created Nov 15, 2023 Views: 178 Replies: 5
Viewing posts 1 to 3
(+1)

Sometimes the Expending cards locks up the game, and if you can expend more cards than are on the field the game doesn't offer a 'skip' action like other actions do. 

Thanks for this, we definitely need to fix the game locking up. We’ll look into adding skip too

Haven’t been able to reproduce this bug, but we did find and fix another issue along the way

(1 edit)

I've had the same issue.

When using a card like Humiliate with the "Expend from Que" effect, if there is no available card to expend, you have no way to progress.

This can be performed by:

1. Using the card "Pump Up" Build Ability to add Expend to a card.

2. Play both cards with the expend ability in the same round with one being the last card you play

3.  Expend the opponents last card

There will then be no card to target and no option to skip.


Also:  How can you have a card with an effective cost of 15LP, and when its played it does nothing but show a popup saying "doesn't work on boss?!?!?!"

Thanks for these details, we were able to apply a fix.

We need to find a way to make enemy only cards more obvious… maybe it could be an enemies only symbol on the card 🤔

(1 edit)

Could you make it automatically tally into the LP if it is unusable?

I really enjoy the game.

It would be pretty cool to see a gallery mode. 

I also look forward to the other opponents!


Edit:  Also, is it intentional that if I use two Expend cards in the same turn, the second selection of cards to expend is from my cards, not the opponents?