Hi,
I'm thankful for the feedback that I received from everyone. It centered around making the game more difficult, adding in more gameplay elements and better feedback to the player in terms of effects.
Fortunately I feel that this update should cater to all 3 pointers :
1) Balance - The game should be a lot of tougher with faster spawn times and movement. To balance this, I've added a new mechanic using which the player can destroy cars.
2) Gameplay elements - A new mechanic to destroy cars has been added. Some variation to the spawning logic should also add to the complexity
3) Visual feedback to player - Sounds and effects should add a lot more feel to the game
You can download the updated version from the below link :
As always, Any feedback and suggestions are welcome.