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The Devil is in the Details!

A topic by Magneticlake - Paris Transylvania created Dec 14, 2023 Views: 110
Viewing posts 1 to 1

We are two developers who have been working tirelessly for 8 months. Our demo for Paris Transylvania is incredibly fun to play, and we've been receiving fantastic feedback. However, it's still far from finished, and  the saying that the last part is the toughest is true, yet it's also the most rewarding. 

We just released a BIG update! Finally, the 2.5D background art is in place! Little by little everything is coming together. We're working hard on ambiance and style. Adding more locations and juicing up the whole experience. Apparently the Hand Fan relic and the Crucifix relic never ever worked, I multiplied the wrong value... So give them a try now! Or did they work at some point, and I somehow messed them up? Would love to hear from you. Join the open development in our Discord!

Change log:

All values multiplied by 10 to avoid decimals.
Hit display values visible until the next card is selected.

New background art, with parallax:
Resting place
Random events
Level animations

New boss level location and art:
Moving grass
Moving branches
Camera shake
Tweaked camera animations
More bloom

HUD improvements:
Removed lone damage counter below the player.
Removed small coin counter below coins.
Turn counter added to keep track of turn-based relics.
Coin symbol now in the HUD instead of text in the level. Will be implemented in all scenes.

Broken relics and cards fixed:
Hand Fan relic
Ancient Rune relic
Crucifix relic
Silver dollar card

Visual enhancements:
Textured popups and HUD.