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3dSen VR - 3D NES Emulator For Virtual Reality

Breathing new life into classic NES games by magically converting it into 3D and letting you play in VR · By geod

¿Is there are reason for clipping when the camera is rotated?

A topic by masterotaku created Aug 03, 2016 Views: 449 Replies: 1
Viewing posts 1 to 2

If something is visible with the default camera, why does it disappear when I rotate the camera to the sides? It defeats to some degree the point of using the camera behind the character to make it look like he's going forward, because you see less things that could attack you, holes in the ground, etc.

Example (left side in this case):



This is a simple bug caused by not enough big draw distance. It will be fixed in the next release no doubt.