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Text Corrections Sticky

A topic by MeatCastle GameWare created Jan 13, 2024 Views: 131 Replies: 3
Viewing posts 1 to 4
Developer

Please post any errors you find in the text in this thread for me to correct down the line (and to see if they have already been added to the list).

Most of these will be discovered and corrected by later rounds of editing so please do not feel the need to post anything here.

Developer

I missed adding this explicitly to the text, but if you use the link near the center of page 8 of the v0.8 Rulebook doc to access the character sheet digitally, it will take you to a Digital Tools folder that I intend to add to as development continues! I just added 4 simple character tokens, using the class art seen on the cover to that same folder. Over time, I'll be adding more and more digital goodies there as I get in new art and am able to fit it alongside the rest of the project progress.

This will be addressed more outwardly in the first update next month.

For now, enjoy the tokens! - Christian



Developer

It's also come to my attention that while there is a mention that Abilities are exhausted upon use in battle, it isn't made explicitly clear. This will be corrected in the next update. For players, this is the intended rule: "Abilities may be used once per battle after which they are Exhausted and may no longer be used (unless recharged in rare cases typically via magic items, potions, and environmental effects)."

Developer

The STRENGTH description under Aptitudes should read “lift” instead of “life”