Hello!
Thank you for that game me and my party are currently playing.
I have question about gold, why there is almost no mechanics about gold and treasure, but we have Coins Fellowship with Dungeoneers sub class? We are planning exactly this type of Fellowship and every player of mine explain motivation of his adventure like greed of money.
Do you think that money isn't important in your game?
Yes, there is resources, but you can restock it everywhere.
Currently we are not using any mechanics for gold, but if or when it becomes important I think that I will add additional counter for gold(few, enough and etc), what do you think about it?