Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

pretty rough honestly - crashes before the end

A topic by akweus created Jan 30, 2024 Views: 1,242 Replies: 2
Viewing posts 1 to 3
(1 edit) (+1)(-11)

i guess the camera control is a reference to how mario64 has a badly connected camera which merges zoom with y axis
I can't really understand the need to combine those when not offering keyboard controls; demanding a gamepad and using a camera control mechanism that has been dead for 20? years. At least offer the default engine character controller camera controls alongside the gimmick ones, i'd like to be able to spin the camera on 2 axes without that affecting zoom, for both purposes

pretty annoying to work with but most of the game isn't asking for much, you can take it fast and skip some huge gaps or take it slow to avoid falling down in most cases. Most of it has pretty generous checkpoints to account for gigantic spike hitboxes, Madeline's suicidal tendency to wallclimb towards spikes, and having to learn the physics/limits by doing a lot of guess-and-check jumps in the short time you spend getting used to the platforming engine.


But there is one tape-world with a miserably randomly placed walls of spike tiles and a few long range jumps where  you are just going to miss over and over and over because you need to tediously collect green gems to refill your dash and heavily reposition the camera to have a chance at gauging the distances
and the whole time in a tape world you have to listen to an Acapella remix of the game's song - normally pretty enjoyable - which is now a reference to Mario sunshine having horrific music in its shine-dimensions and an affront to Celeste's history of music.
There wasn't a volume level low enough for the first mario-sunshine dimension that i spent more then 60 seconds in,

a real sour taste at the end having that spikewall tape-world be so much more frustrating then the other ones, i turned the game off at 26 ish strawberries and it made me regret my most of an hour i'd spent playing. Due to not being able to finish and see whatever small reward was waiting for fans at the end.

(+1)(-1)

Apparently Kuraine did all the music for this too  so I guess I just really hate that acapella soundfont

(-1)

Agreed, couldn't bother to continue playing this after fighting against the camera for an hour and being forced to use a gamepad doesn't help either.