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Crossed Paths

A game with a green hoodie and a knife. · By Geno

Some Feedback from a Playthrough

A topic by DeadJade created Feb 04, 2024 Views: 70 Replies: 1
Viewing posts 1 to 2

Comments:

  • I really like the intro stinger.
  • Nice atmospheric wind.
  • I like the look/style and idle animation of the character.
  • The monochromatic level looks appealing.
  • I really like the bit of purple grass visually.
  • The demo has me wondering about the story and setting of the demo, I like it. It makes me think the character in a nightmare, or even post apocalypse.

Critiques:

  • The walking sound does not fit the character.
  • A dynamic jump where you hold down jump to reach the max jump height would feel more game-y.
  • Jump buffer and coyote time would be good for the jump as well.
  • The ceiling was difficult to notice visually at first.
  • The attack could have an animation, right now it was a little confusing to use. The enemies didn’t have any damage animation either, which made it hard to tell if a hit was landed.
  • I think the color of the player’s jeans could be dulled out a little.

Best of luck on your journey!

Developer(+1)

Goodness I really appreciate this! Thank you for your feedback!

I am planning on adding more animations. My workflow right now is very all over the place, so I have no clue when I'll actually get to it, but it will definitely happen. The walking sound is definitely an issue I will fix, it's more so just a placeholder so the game didn't feel entirely lifeless. I am also 100% going to work on the movement as I become more and more confident with programming. This is my first ever project and learning Godot's language has been a journey, but I can feel myself improving. Also thanks for mentioning the jeans, I did not realize they looked out of place.

Again, I greatly appreciate your feedback. I did not expect anyone to look at this and added this to itch on a whim. Thank you.