This was somewhat spoiled in my last post, but there is a new, very visible feature in the game: The overworld graphics have been overhauled!
So, Sam is not traversing a white “work in progress” void anymore:
Instead, Sam is now flying through an actual Savanna, with 3D objects hinting at the respective themes of the levels:
This is another step that makes the game feel that much closer to not being a prototype anymore.