They are so thick it makes it hard to make sure the sprite is properly selected. Compare this:
Left Atlased, right Aseprite.
Thanks!
Sprite sheet & atlas editor · By
Hello. Thanks for the feedback, and that's a good notice and a somewhat known issue, I will see what could be done to address it in some future update.
For now I can suggest you trying out "Options-> Configuration -> Appearance -> Regions Outline" setting, and tuning the Alpha value there to make selection borders semi-transparent. It is not ideal, but it could reduce visual clutter for small sprites.