can load up the game and forsaken city and even look around but the second i try to move the game instantly crashes. Im basically looking for someone with some tech knowledge to help with the crash report
Celeste 64 v.1.1.1
Error Log (02/17/2024 14:20:59)
Call Stack:
System.ArgumentOutOfRangeException: fieldOfView ('NaN') must be greater than '0'. (Parameter 'fieldOfView')
Actual value was NaN.
at System.ArgumentOutOfRangeException.ThrowLessEqual[T](T, T, String)
at Celeste64.Camera.get_Projection() in D:\a\Celeste64\Celeste64\Source\Graphics\Camera.cs:line 128
at Celeste64.World.Render(Target) in D:\a\Celeste64\Celeste64\Source\Scenes\World.cs:line 659
at Celeste64.Game.Render() in D:\a\Celeste64\Celeste64\Source\Game.cs:line 301
at Foster.Framework.App.Tick()
at Foster.Framework.App.Run(String, Int32, Int32, Boolean , Renderers )
at Foster.Framework.App.Run[T](String, Int32, Int32, Boolean , Renderers )
at Celeste64.Program.Main(String[]) in D:\a\Celeste64\Celeste64\Source\Program.cs:line 25
Game Output:
Celeste 64 v.1.1.1
Foster: v0.1.18
Platform: Microsoft Windows 10.0.22631 (X64)
Framework: .NET 8.0.1
SDL: v2.30.0
OpenGL: v3.3.13399 Core Profile Forward-Compatible Context 15.201.1151.0, AMD Radeon HD 7340 Graphics
FMOD Bindings: v20218
FMOD: v20207
Loaded Assets in 15606ms
Strawb Count: 20
Loaded Map '1' in 634ms