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Juice Galaxy (formerly Juice World)

Floppy ragdoll rpg sandbox with physics-based combat · By fishlicka

Suggestion: Weapon Naming, Weapon Combining, and some stat stuff i crammed in

A topic by Hunt Moped created Feb 18, 2024 Views: 86
Viewing posts 1 to 1
(1 edit)

Weapon Naming:

Right click weapon in menu and name it (why did i make this a heading?)

Weapon Combining:

So, You want a stronger weapon? can the juice droplets not getting you far enough?

introducing weapon combining! (most likely unlocked after clog defeat)

After defeating The Clog you go back to Hoagan and suddenly a new dialogue option is unlocked! (hooray!)

this could either work like you get a quest to retrieve a combination hammer or smth or just open the combination menu.

The weapons you get from combining cannot spawn anywhere else for simplicities sake let's just say you cannot combine already combined weapons with other weapons

Here's two ways combination could work (both combined are probably the best option):

1. You get a weapon that takes form of the weapon with the highest stats mixed with the other weapons stats (it also mashes the names together)

let's use Sgt. SuckerPunch's Plunger + draginslayer as an example, it looks like the plunger but has both stats combined (probably costs a lotta juice) Called The Dragin's Plunger or another combination of the weapon names

2. only certain weapons can be combined with finished designs and names they might have there own stats and stuff

(juice droplets would just carry over to the new weapon)

Stat stuff i crammed in:

1. Make juice not persist through deaths

2. maybe make stats be in tiers seperated through story progression instead of the current system (after beating slitherss you get juice tier 2 which allows you to upgrade your stats even further?)