Production on Algos Marketing Company is moving along pretty smoothly with team Brain Soup, everyone has their own set of tasks cut out for them and we have been managing with the small group we are. I have been mainly focused on the game/level design role. These past couple of weeks, we have decided on the direction we want to take with our design and this included a Twitter-like form of three different characters. Each character is ultimately someone you want to sell a product to and try to convince them to purchase the product. I was tasked with designing the Walrus's dialogue. This ultimately forced me to learn more about walruses and find out about their habitat and their day-to-day activities. With this, I tried replicating a Walrus's behaviour as if they were human in the narrative dialogue texts. Narrative as a topic is not exactly my strong suit, however, I do enjoy a good story with engaging characters so I hope through playtesting I will find out if the character is somewhat interesting or not. Next stop, is editing the dialogue to be more engaging, enhancing the current level design and adding more levels and finally adding a little introduction/tutorial sequence.