Hey,
We are two German game artists and we want to create a 2D bird's-eye-view fantasy farming game for smartphones. The game engine should be Unity, Godot, or Unreal Engine. Were relatively new to these engines but we will try our best to learn these as fast as possible. There will be no payment, but if the game is released, the income will be shared 50:50 (you 50%, and we're 25% each). It's a long-term passion project with the intention to release a fully-fledged mobile game and to learn/explore our knowledge about game development/art in general.
You don't need brilliant skills; we're looking for someone with a lot of passion for long-term projects. You can and will improve your game development skills, just as we do with our art.
About our vision: We want to create a fantasy farming game like HayDay, set in a magical world with witches, magic animals, mysterious plants, and items. Players will produce magic items like potions or charms in buyable and upgradable buildings. The gameplay will resemble HayDay, where you harvest plants and collect resources to produce items. Higher-leveled buildings will produce better items, offering players better rewards. The game concept isn't final yet, and whether you play 1-2 times a day or grind for 7 hours straight isn't decided either. We want to discuss these details with you, shaping the end product together to create the best possible game.
If you're interested and/or want more information about the game, our art or in general, please send us a message.
We would like to hear from you.
Larissa and Kris