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Grim Rejoiner long-form postmortem (and general musings)

A topic by Seilburg created Mar 14, 2024 Views: 64
Viewing posts 1 to 1

Hi everyone!
Congratulations to everyone who took part. I failed miserably at keeping a daily devlog during the challenge, so now that the dust has settled I wrote a long-form postmortem on the development of Grim Rejoiner that mainly reflects on the role of a design doc in a 7DRL, as well as some of the specific approaches taken during the challenge. I hope you find it interesting!

A postmortem for a morbid game

Thanks,
Seilburg