Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

FELSKI_SKILLTREE

A complex plugin to create skilltrees for RPG Maker MV · By Felski

Felski Tech Tree Plugin Hexagram Background Error

A topic by Gumbanomicon created Dec 29, 2018 Views: 670 Replies: 3
Viewing posts 1 to 3
(3 edits)

Hi all, 

I've been working with this new plugin I found. Felski_Tech Tree Plugin. You can find the plugin and relevant information including a demo at https://felski.itch.io/felski-skilltree anyways when I play test the game and hit the escape button to bring up the main menu I receive an error message. I'll post all screen shots below. It seems to be an error related to the Hexagram.png background image I have selected. In the error on the console it states that the Hexagram.png background image is named Hexagram.png.png however when I look at the background image folder in my system folder it says its named Hexagram.png. I've looked else where in my game files and found another folder under my JS folder named Techtree and inside is a system folder with another image folder containing the Hexagram.png but it to appears to be named properly as well. I figured I would let someone with a little more experience coach me through this. Thank you in advance.




Developer

Hi Gumbanomicon,

it seems that you wrote Hexagram.png when defining the name of the background image. You just need to write Hexagram. The plugin then automatically loads the .png file.

Just check out the tree with the tree editor or search in the Techtrees.json for "bgimg". You should find something like "bgimg": "Hexagram.png". Just remove the .png and it should work.

Best regards,
Felski

(3 edits)

Thanks so much for the response about the hexagram background. I did not realize the tree editor plugged the file extension in automatically. That makes a lot of sense in hindsight.

 I have another question if that's alright? While waiting on a response I disabled the Hexagram background and found that lane 3 on my tech tree seems to be off screen and I am unable to select any of it's nodes. I was just wondering if there is a limit to the lanes and depths? I am only using 3 lanes and I thought that would functional.  Node 1 starts in Lane 2 with a depth of 1 followed by Node 2 in Lane 1 and Node 3 in Lane 3 both of which have depth of 2.  The last node in the skill tree is also on Lane 2. Is my setup just making it difficult to navigate the tech tree? Also is there a text limit? Thank you again for such a wonderful plugin and thanks for all the help.

Update: I had an issue with the words overlapping but found that the plugin parameters had node description and skill description both turned on by default. This had me confused until I figured out there were two separate descriptions. Also my "Bone Mail" node was showing an unused skill in my database. I moved the unused skill to a new location and it no longer shows up but my skill icon for "Bone Mail" does not show up and has never showed up. 

As far as lane 3 being inaccessible I am still at a loss as to how to go about fixing this issue. I  discovered I can add more than 3 lanes in the plugin parameters so I am wondering if my skill tree set up has caused this whole mess. If that is true I wouldn't mind hearing some suggestions. Is changing the size of the node boxes an option, and would that help? Sorry I have had so many questions and I hope I am not wasting your time. Thanks again.

Update 2: Well I figured out how to change the size of the node boxes and that actually allowed the 3rd lane to be accessible. I'm wondering if that means for each lane if you would have to make the node boxes smaller or not? Anyways I have no intention of going beyond 3 lanes in any of my skill trees. I love all the options in the plugin parameters too. The icon of the node in my first skill tree still does not show up. In the first screen shot it was using an unused skill's icon from my database.  It was using that same skills description too.  I moved the unused skill and that removed the description but also moved that icon.  I left the spot blank in my skill data base and filled in the icon I wanted and that solves the issue as a work around but I am curious as to why it's happening. Any help in that regard would be appreciated. Thank you again for all your help.




Developer

Hi Gumbanomicon,

there is no limit for the lanes or depths. You should be able to reach offscreen nodes using arrow keys or the scrollwheel on the mouse.

There is no real text limit, but the text is show in normal width and will automatically wrap around if the edge is reached. This leads to a few instances where the texts might overlap. You can adjust the font size in the plugin parameters (see Font Settings).

Check if the Bone Mail Skill ID is correctly set in the tree. 

In your second picture the head seems kinda full. You can change the amount of trees visible in the plugin parameters (see Header Settings -> Header Columns)

There node shows the description defined in the tree. It then shows a list of the skills you unlock together with the descriptions. This is mostly done so you can put more flavour into the nodes or can be used for nodes that don't actually unlock skills. (Nodes can also change switches or run common events on activation).

I'm happy that you like the plugin. If you have any more questions, feel free to ask them

Best regards,
Felski