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Ved

An external editor for VVVVVV levels · By Dav999

One thing

A topic by Raffaele2015 created Apr 02, 2024 Views: 202 Replies: 11
Viewing posts 1 to 6

I saw people use rainbow backgrounds in levels, how can I do that with VED?

Developer

That sounds like the "Rainbow BG" color in the Lab tileset - you can only select it if you set the room to manual or multi mode.

I was talking about the tower one, not the lab one, but anyways can you show how to do it  or tell me how you do it at least...

Developer

The tower tileset is not normally selectable in custom levels, but you can customize the graphics assets for your level to make other tilesets look like the tower.

Which level did you see the rainbow background in?

(2 edits)

I saw it in a Level called Cloning Technology, I was really confused when I first saw the rainbow.

One little note by me: I chose not to have the actual tower tileset, I just want to see how it's done.

Edit: I will put you in the credits too!

what the hell why am i talking about credits lol

Developer

Sorry for the late reply.

So you're talking about the room PARTY TIME, right? (2:06 in the video.) That is actually the Lab rainbow background, not the Tower one.

You can also look at the level file here: https://distractionware.com/forum/index.php?topic=1626.0

(1 edit)

Did you read my note?

Edit: Thanks tho.

Developer

I did read your note; the rainbow room I see in Cloning Technology is really the Lab background.

To enable it, in a room with the Lab tileset, set the mode to either manual or multi (not auto), then cycle through the colors until it says Rainbow BG.

Thank you, I will figure out how to enable manual or multi mode through that Documentation that (I hope) you made.

Oh, and I did know that was the Lab tileset because of the background.

(1 edit)

Can I say something, is it possible to make the tileset change color too?

Or is it just impossible?

Edit: I also wanted to know if there is a script command that can change the room color.

Developer

You can change the mode with the button that says something like "Mode: auto" or by pressing F10 once or twice.

Making the tileset change color is much trickier, but technically possible with advanced scripting techniques - if you make multiple versions of the same room with different colors, there's the internal scripting command `gotoroom(x,y)` which you could run on some kind of timer. But it requires quite some explanation and layers of background knowledge; how much do you know about (internal) scripting?

Well, actually I know a major part of internal scripting... if I need to run a "timer" that's almost no problem for me...

There is one issue, when you enter a new room like to the left then... the player just goes another way.

Wait, I could make this a gimmick...

I tried internal scripting like 1 or a half years ago so I remember a lot of things... kind of.

But really, thanks, really thank you...