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Axu

An open-world graphical roguelike. Still in development. · By Cynapse

3 Bugs i encountered in new version.

A topic by Midas_The_Fallen created Jan 07, 2019 Views: 283 Replies: 3
Viewing posts 1 to 3

As i was playing i encountered 3 bugs that are really obnoxious 

-Mercenary´s Wont keep any armor on it just disappears after saving and loading.

-Sometimes when you activate cryopod´s and an enemy is supposed to spawn one mercenary that you have on your team disappear´s and the when you open another cryopod  that is supposed to spawn an enemy instead of the enemy you get your mercenary back.

-After i did the Power station  dungeon but before  returning to the Ensis base i got a bug that stopped me from activating  almost everything not related to current quest so i cant sell anything or get any new quests.(i could activate barrels and cryopods but mercenarys and other people not related to current quest cant be talked to in any way so im pretty much stuck) 

i would like to provide error messages but i did not  get any messages

Fixed #1 and #3 for the next build. Going to release a hotfix soon.

Just adding up, I got this same 3rd bug where u couldn't talk to anyone, however, since I could still do the quests, I decided to keep moving forward, then I reached the quest from the ship engineer of ensis, where you have to go to 1 floor below and kill that purple humanoid experiment to get the corrupted heart, however, after killing him i spotted that the floor below that one, that were on the previous version locked with a chained red cube like thing, was open, so i tried to go below which failed and triggered an array out of bounds expection, so i gave up and tried to climb up the stair to deliver the quest, but this also triggered the same exception, I found myself locked there and tried to load the game again, which didn't work and triggered the same error and also keep loading forever

I released a hotfix not long ago, so the first bug you mentioned should be fixed if you update. 

Yeah, there isn't anything below that area. Not sure why it didn't have the stair blocker that time.