Is it possible to spawn an explosion at a specified grid coordinate, so that when a player steps on a certain trigger script, the explosion will spawn and play each frame at the designated coordinate?
I do see a section in the manual for FSM that mentions explosions:
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Enemies and Decorations
EXPLOSION name radius - creates an explosion with a name and radius where name is name of explosion sprites. Sprites must be place in Data/Sprites/Effects.
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But I'm not sure that's what I'm looking for.