Hello,
I recently purchased your Unity asset and successfully imported an external BVH file using the makeDebugSkeleton()
function, which worked well. However, I encountered an issue when trying to create an animation clip with the makeAnimationClip()
method and save this clip for use with the Animator Controller of a model I own. Here is the code I used:
The animation clip is created, but it appears to be empty. Could you please advise on how I might resolve this issue?
Thank you for your assistance.
Best regards,
arb