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A topic by PierceGorman created Jan 13, 2019 Views: 250 Replies: 6
Viewing posts 1 to 4
Developer

Please leave any feedback here!

Obviously it's pretty rough, but it's a great place to start. I really like the sort of hand-drawn animated look that you gave everything.  I think it works well with the simple gameplay and presentation.

I think it'd really help the game feel faster/more-tense  if there were also clouds going by or something like that to help you see how quick you're going. The solid blue background feels like you're staying still. It'd also be good to have some sort of scoring mechanic, as it is right now, there's no way to tell if you've done better or worse than previous runs. 

That being said, keep up the good work, and hit me up when you release your next title, I'd love to play it.

Developer(+1)

Thank you for the feedback! I am now working on a new game with the main mechanic being killing enimies, I'd like to add a scoring and a buy system so you can feel progression through the game and maybe scoring for each enemy you kill, I will be sure to message you once its done!

I dig it man! Keep putting time into game dev, its one of the most rewarding hobbies. Also your hand drawn art style reminds me of all the doodles I used to do in class. Good stuff dude! I would suggest adding a easy way to replay without having to restart the game. 

Developer(+1)

Thank you, I will get right on to that, I'll add it soon, thanks for taking the time to stop by and leave feedback, it really helps!

Well I mean for a first game, it's really cool! The gameplay is really simple, but for a first game that's to be expected. You should be very proud of this, it's really cool. I really did like that starting animation right before the guy jumps out the plane. Well done dude, this is a great start. :)

Developer

Thank you!