Hi!
I’m trying to work out how to do a small project for the Traveller RPG. I’d like to build an atlas with a card for each sector, subsector, and world. A subsector has 80 potential locations and a sector contains 16 subsectors (1280 possible entries).
I’m trying to suss out how to set up the UI for the main card. My initial thought was to use three grids.
The first grid will display a single-column list of the sectors.
The second grid will display the subsectors in the selected sector. This will need to be dynamically filled when a sector name is clicked on.
The third grid will display the systems in the selected subsector and will be a two-column grid that displays the location (4-digit hex code) and system name and will be dynamically filled based on the selected subsector.
When a system is selected in the third grid (a click event), I’m assuming that I can have it go directly to the card.
Is this reasonable or am I over-complicating things?