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Pure run Accessability

A topic by joemama92022 created May 06, 2024 Views: 1,427 Replies: 8
Viewing posts 1 to 8

The magic academy(and by proxy most rank 2/3 spells), and humilitas rune are basically locked off unless you get LOTS of money, you can't accept a lot of money making opportunities, you have to always deal with corruption which requires money and blocks off star knightess, and you can't get anything from "a just reward".  Will there be additions to make this easier or will it just be a cool thing you have to really fight for after getting as much score from corruption runs/repeated pure runs.

Not to mention the stat increases locked behind lewdness, and the stat decreases that comes with lost willpower due to corruption, no real way to increase Rose/George bond, and not really something that makes it hard but lack of earth events

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I would recommend looking at pure run guide for the game. Helped me out staying in the pure run.

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Pure run guide is beyond outdated and is getting harder and harder to manage since the dev generally nerfs things to balance corruption, while not accounting for pure. The main roadblock used to just be  Belphegor due to lacking magical defense, but almost everything else was reasonably achievable until the lava dungeon started developing deeper and you needed the academy.  At this point, pure is nothing but a ng+ pipe dream.

1. Starting Holy Water prices make money early on disgustingly impossible to manage without simply forgoing day 1 purchases which will bite you later since you'll need them eventually anyway.

2. Slime has been repeatedly nerfed.  It's becoming increasingly unusable, especially given the 100 day time allotment, and is mostly a meat shield outside of the wind slime's benefits.

3. Materials have been nerfed further weakening one of the only ways pure can empower themselves - corruption plays get incredulous bonuses through passives that pure just cannot keep up with. It makes sense for corruption to be easier, but it doesn't feel like pure is controlled difficulty that yielding to corruption makes more difficult, it feels like it borders on to impossible.

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And don’t get me started on the miscellaneous stuff like the greed festival ditch people route being ‘nerfed’, the pure runners who do save those people are worse off, and the people who don’t save those people don’t care about the corruption lowering part of the spell they care that it allows you to remove collar, and they can still get that mileage out of it, they could have raised the punishment for ditching those people, or raised the reward for helping them a pure run special item or pure run special move would do the trick.

Or the slime nerfs which like summoning him alone takes a lot either needing MONEY or mana which of course is at least valuable at most vital, and way easier to get in corruption runs, but to be fair we don’t have much else to do with materials with the small boosts and LARGE MONEY COSTS to upgrade our gear, or the fact that the items we make with them are expensive and so are the formulas that make them useful late game, assuming we can get them without vice *Cough cough* poison coating *Cough cough* 

Not to mention foes with no real counter like Mr. Copy every stat you fought tooth and nail to get higher then his or the ‘NORMAL’ enemies that lower your attack and magic attack drastically from just entering a fight with them, or the TWO bosses you need brittle ii to reasonably beat or the foes that make you hungry, all the enemies that heal lots, hit hard, and can take hits like a champ, there are some mini-bosses including most named demons that can tank a Star knightess hit the end all be all trump card for times of emergency.

And the just big numbers like runes which take 21 days to recharge when we need to beat all the demon generals in 100 not even 5 uses if we spawned in with them, the 5 bomb+ things or the days needed for Charlotte to decide to teach us fire ii cause god knows we can’t get it from the magic academy, speaking of which the magic acadamy, and rune have the chemistry encyclopedias and boat cost to compete with because the alternative entrance is guarded by armies and several bosses, even if you did implement the way to get to winter fall from the lake


And of course I also want to see more pure run earth scenes of hanging with friends or solving the mystery of who the nightmare sorceress is, or that shows her as the cute innocent naive low self esteem low confidence girl who would die to save her friends she was set up to be, it seems she already has multiple mental downgrades in roya like how confident she is with her star knightess or how sure/confident she is in a plan made in 10 seconds to have someone else kill Richard despite the someone else candidate dying if a leaf looks at them funny, oh yeah none of the allies are strong enough

I get the pure run being way harder then almost any corruption run, but this is ridiculous.

add-on now there are normal enemies that require brittle ii to reasonably beat

and now they gave the toll bandit leader a required boss a first turn use aphrodisiac bomb the worst item for a foe to have if you are doing a pure run cause you get addicted and willpower lowered and lowered defense in one of the first battles that rank up the dificulty

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Dev has been making the game worse for nigh on a year at this point outside of the speed calculation changes that reduced turn order RNG.

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Damn, I check back on the game (haven't played for several months) and this is the first thing I see, lol.

It's too bad how things turned out.  I would probably have liked the sexual content had Aura been older and the villains been less blatantly evil, but with the way things are, I always felt obligated to do a zero-lewdness run when playing this game, so it sucks that that's becoming less viable.