When I boot up the game the VR camera is in the default position, and my Vive is showing the default lobby room.
A VR version of the block-building game "The Bricksperience" · By
The issue appears to be fixed, but input is still messed up from the previous thread. Reset position is mapped to the face button, and I couldn't find any buttons to interact with the menu. I would offer some advice on what the proper names for the input is, but my experience is in Unity rather than Unreal.
I checked again how I mapped the keys. As far as I can see have the Vive controllers four buttons on the touchpad. I mapped menu interaction to the top one. Reset position is clicking the pad.
How would you, as a Vive owner, map the keys? These actions need to be mapped to each controller: grabbing, pushing, menu interaction, reset tracking, reset bricks.