I will post the patch notes here instead of discord as of now. Here's the content of the -5.0 "Many Reasons To Explode" beta update, available on the google play store for the testers (join the discord to get access)
CONTENT
- Added 5 masks, 4 backpacks, 2 items, 1 weapon
- Zone 1 - "PIPES": added exploding blocs & semi solid platforms. Drones now explode upon death.
- Zone 2 - "PLANTS": added clover blocs, shooting flowers & walker enemy. Added music. by PeKaNo.
WORLD GENERATION
- Reworked rooms of first biome and added new ones
- Decreased floor length
- Decreased shop + can dispenser spawn rate (2 per 3 floors)
- Prevent equipped items from spawning in shops
FIXES & IMPROVEMENTS
- Added staleness HUD indicator
- Added controller support in menus
- Reworked Life and Jauge UI
- Reworked green blocs behavior (can now be damage by bullets)
- Improved most items logic, visuals and sounds
- Improved behavior of all enemies
- Fixed tons of bugs, introduced new ones
SETTINGS
- Added an option to ignore unlocked stuff for worldgen
- Added an option to lock the movement of the on-screen aim stick
- Added an option to lock the movement of the on-screen attack/movement buttons