Looking for people to beta test my game: https://akking-studio.itch.io/adventure
It is a idle rpg roguelike which has a achievement based upgrade system. Each run will be more and more unique as I add more events but for instance you can find a chest in the woods, if you try and open it you can either succeed or fail, if you fail you will have to try again at a later time but if you succeed you will be given a random item such as the stick or sprout. Now if you find yourself at the chest after leveling up your strength 2 times or having another item which boosts your strength you can open the chest without worry! Another example is you will come across a beggar, if you choose to donate to him then the next time you meet he can give you back your money or even give you a item! But you can also choose to rob him, upon doing so after giving him money you will receive more than double what you would've earned if you robbed him straight away. But be aware, every action has an effect, kill a farmer and you loose a chance to heal, attack a bush and now it will continue to attack you and ect.
Anyway that's the pitch, I really just need people to try and break the game along with give me some ideas to add. Also people to talk to the game to ;-;
Discord is akking_yt