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Leaf's Odyssey

A puzzle game with combat and exploration · By themsalltook

Version 1.0.3 changelog

A topic by themsalltook created May 21, 2024 Views: 92
Viewing posts 1 to 1
Developer(+1)
  • Fixed incorrect audio playback when reenabling music after changing zones while music was disabled
  • Fixed inverted joystick vertical directions on Steam Deck
  • Fixed incorrect game resume state (potentially resulting in a crash) after deleting a player profile
  • Fixed incorrect fullscreen state at startup on some Linux distributions
  • Fixed journal control getting unbound under some circumstances
  • Fixed stale information being shown when advancing turns with a mouseover active, and mouse cursor set not to hide on input
  • Fixed being able to input moves while showing room initial state
  • Fixed minor sprite layering errors with the north edges of walls
  • Fixed incorrect traversibility behavior on some elevated surfaces
  • Fixed edge cases where statues would not correctly leave rubble when killed
  • Fixed edge cases where music would not correctly resume playing
  • "Player Start Position" is no longer shown when inspecting the start tile in a world
  • Monster sightlines are now drawn in a different color if the monster is at a different elevation than the player
  • Added a small marker to the corner of the journal showing where to click to go back to the top-level monster list
  • Added a journal entry for statue becoming a stepping stone in water
  • Tower of Destiny room changes:
    • Watering Hole: Exchanged position of toggle door and trapdoor to enforce solution
    • Remains: Added an extra obstacle to prevent a dead-end solution path