- Fixed incorrect audio playback when reenabling music after changing zones while music was disabled
- Fixed inverted joystick vertical directions on Steam Deck
- Fixed incorrect game resume state (potentially resulting in a crash) after deleting a player profile
- Fixed incorrect fullscreen state at startup on some Linux distributions
- Fixed journal control getting unbound under some circumstances
- Fixed stale information being shown when advancing turns with a mouseover active, and mouse cursor set not to hide on input
- Fixed being able to input moves while showing room initial state
- Fixed minor sprite layering errors with the north edges of walls
- Fixed incorrect traversibility behavior on some elevated surfaces
- Fixed edge cases where statues would not correctly leave rubble when killed
- Fixed edge cases where music would not correctly resume playing
- "Player Start Position" is no longer shown when inspecting the start tile in a world
- Monster sightlines are now drawn in a different color if the monster is at a different elevation than the player
- Added a small marker to the corner of the journal showing where to click to go back to the top-level monster list
- Added a journal entry for statue becoming a stepping stone in water
- Tower of Destiny room changes:
- Watering Hole: Exchanged position of toggle door and trapdoor to enforce solution
- Remains: Added an extra obstacle to prevent a dead-end solution path