The road to 0.1.4 has a few important stops along the way. While the ultimate goal of 0.1.4 is to have the VR User Interface returned back to the player's primary home vault, I have aspirations along the way that I want to complete and have ready.
- Improved investment systems
- Basis of a combat engine
- Improvements to the art
- Oracle enhancements all the way around
So far, here's how things have shaped up:
- 0.1.3.1 - Introduced abilities for the Oracle and manipulation of world space (doors!)
- 0.1.3.2 - Many improvements to the Oracle, start of the combat engine, and a serious number of improvements to the art (obviously more to come)
Coming up next:
- 0.1.3.3 - Combat engine enhancements. Principally this one will be about the VRPlayer's combat experience.
There's a strong chance we may go directly from 0.1.3.3 to 0.1.4, but time will tell.