The Deep Dark is a minimalist role playing game designed with modern theory principles to invoke an old school, or OSR feel during play.
https://wolfwyzard.itch.io/the-deep-dark
The Deep Dark is a role-playing game played around a table among a group of friends. Anywhere from 2 to 6 will do, though usually 4 - 5 is the best. During the game most players take control of a character and describe how their characters descend down into the depths of dungeons to fight monsters, overcome traps, and loot great treasures by using the rules provided in this book.
One player takes on a special role: that of the Game Master. They set the pacing of the game, and act as an arbitrator of these rules.
This book covers the rules of play for The Deep Dark.
The Deep Dark is my love letter to games PBtA and OSR. At its core, its about adventurers and dungeon delving, over coming obstacles, and working together as a team. It features heavy role-play and narrative propelled action, to interact with the world deep in the earth.
The Deep Dark features 'fiction first' design with heavy emphasis on player narration. I call this, 'Describe to Survive'. With this, player's narration factors heavily on their character's success in the deep.
Roll 1d6 + Modifiers
Its simple. Roll 1d6 and add modifiers from your character's Attribute, Lineage, Tools, and Alignment. Its up to you as the player to position your character in the fiction in order to be able to accrue these modifiers.
If the result of this test is 6 or higher, you succeed.
The game encourages you to dig deep into it. The more you play, the more you discover through time, the better you become at positioning your Lineage, or the Tools on your back to grant you the modifiers you need.
But this isn't as easy as it seems as you'll have to fight against the very darkness that crawls forth from the deep crevices and ancient places of the earth.