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You only ever nerf things. What is your goal here?

A topic by dragondeity created Jul 26, 2024 Views: 1,371 Replies: 4
Viewing posts 1 to 4
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Almost every discussion I've had with non-devs on this forum is generally negative towards any balancing changes. You make the game harder. You nerf 1 thing people find is strong, and when people use something else, you nerf that too. Some playthroughs simple don't have the money for anything, the more demon generals you add the less the 100 days is realistic. You alter and nerf the stat gains from different materials, you increase the cost of blessed water when we have the least amount of money.  It's almost impossible to meet certain time barriers without being in NG+, like say the festival reward bonus or even 80 day Belphegor. 

I can't tell if this is all by design to deliberately make your game miserable thematically, but that doesn't work. If your game isn't fun, people stop playing.  This isn't Elden Ring. We can't just out-skill everything. The numbers matter, there's randomness in the game. The player needs to be able to attain power realistically. The 'darkness' of the narrative does not work as torturous game balance. 

I understand you need to keep to a schedule. You've been at this a long time now, and I respect that commitment greatly - but the balance matters too. Even for fresh files. If certain difficulties are intended to be ng+ challenges, restrict them to that as appropriate. 

As it stands I'd probably bet your game on the hard difficulties as a pure character is quite literally impossible. 

I don't really play anymore. I dip in and read the updates, particularly skimming the balancing section. I don't remember the last time I saw a positive adjustment.

Ok but like....are you really playing this game for the in-depth RPG mechanics and game balance? Cause it's a hentai game. There's nothing wrong with wanting it to also be a good RPG, but look at the main appeal of the game. I care WAY more about getting graphics set up for sex scenes than I do game balance, and I doubt I'm in the minority. 

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But the Dev is making them care by touching RPG mechanics?

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Lol, WTH? Bunch of crybabies.

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And yet there are people who have beaten it on nightmare without reaching the first mental change room.


The game is good, fairly well balanced but also hard. You can also just use the built in cheat button to kill generals after day 100.