When I try loading the web version on Chrome, the player character doesn't show up. The restraints are visible but the base model isn't. Is this happening to anyone else?
A devious roguelike · By
Got this error too when being put into one of those capsules in the new doll area:
``` ========== Kinky Dungeon Crash Report ========== Message: Uncaught TypeError: Cannot read properties of null (reading 'name') Location: https://html-classic.itch.zone/html/9244018-1050040/out/main.js:46509:44 TypeError: Cannot read properties of null (reading 'name') at KDRestraint (https://html-classic.itch.zone/html/9244018-1050040/out/main.js:46509:44) at Object.RequireCollar (https://html-classic.itch.zone/html/9244018-1050040/out/main.js:84865:21) at KinkyDungeonHandleInventoryEvent (https://html-classic.itch.zone/html/9244018-1050040/out/main.js:85883:71) at KinkyDungeonSendInventoryEvent (https://html-classic.itch.zone/html/9244018-1050040/out/main.js:77487:29) at KinkyDungeonSendEvent (https://html-classic.itch.zone/html/9244018-1050040/out/main.js:83422:5) at KinkyDungeonUnLinkItem (https://html-classic.itch.zone/html/9244018-1050040/out/main.js:49907:17) at KinkyDungeonRemoveRestraint (https://html-classic.itch.zone/html/9244018-1050040/out/main.js:49662:42) at KinkyDungeonRemoveRestraintSpecific (https://html-classic.itch.zone/html/9244018-1050040/out/main.js:49637:16) at Object.update (https://html-classic.itch.zone/html/9244018-1050040/out/main.js:95822:67) at KinkyDungeonUpdateEnemies (https://html-classic.itch.zone/html/9244018-1050040/out/main.js:34257:59) ========== Game State Data ========== Version: Kinky Dungeon v5.3.35-RC5 Test mode: false Debug mode: true Kinky Dungeon state: Game Kinky Dungeon draw state: Game Kinky Dungeon running: true Loaded mod files: [] Targeting Spell: [null] Targeting Spell (Item): [null] Targeting Spell (Weapon): [null] Dialogue: [] Dialogue Data: [[object Object]] Dialogue Values: [[object Object]] Dialogue Speaker: [Cyborg] Room Type: [DollStorage] Map Mod: [] Last action: [Wait] Last turns action: [Wait] RestraintDebugLog: [AddWeakerSteelCollar,LKUndering SteelCollar,StartAdd SteelCollar,Removing ItemNeck,Removing ItemNeck,Adding SteelCollar,AddWeakerStrongMagicRopeCuffsAdv,LKUndering StrongMagicRopeCuffsAdv,StartAdd StrongMagicRopeCuffsAdv,Removing ItemArms,AddWeakerAnkleLinkShort,LKUndering AnkleLinkShort,StartAdd AnkleLinkShort,Adding Linking AnkleLinkShort,LKUndering AnkleLinkShort,StartAdd AnkleLinkShort,Removing ItemFeet,Deleting LeatherAnkleCuffs,Removing ItemFeet,Adding AnkleLinkShort,AddWeakerBasicLeash,LKUndering BasicLeash,StartAdd BasicLeash,Removing ItemNeckRestraints,Removing ItemNeckRestraints,Adding BasicLeash,AddWeakerCyberWristLink,AddWeakerCyberThighLink,AddWeakerCyberAnkleLink,AddWeakerCyberWristLink,AddWeakerCyberThighLink,AddWeakerCyberAnkleLink,AddWeakerLeatherLegCuffs,LKUndering LeatherLegCuffs,StartAdd LeatherLegCuffs,Removing ItemLegs,Removing ItemLegs,Adding LeatherLegCuffs,AddWeakerCyberWristLink,AddWeakerCyberThighLink,AddWeakerCyberAnkleLink,AddWeakerCyberWristLink,AddWeakerCyberThighLink,AddWeakerCyberAnkleLink,AddWeakerCyberWristLink,AddWeakerCyberThighLink,AddWeakerCyberAnkleLink,AddWeakerCyberWristLink,AddWeakerCyberThighLink,AddWeakerCyberAnkleLink,AddWeakerCyberWristLink,AddWeakerCyberThighLink,AddWeakerCyberAnkleLink,AddWeakerCyberWristLink,AddWeakerCyberThighLink,AddWeakerCyberAnkleLink,AddWeakerCyberWristLink,AddWeakerCyberThighLink,AddWeakerCyberAnkleLink,AddWeakerCyberWristLink,AddWeakerCyberThighLink,AddWeakerCyberAnkleLink,AddWeakerCyberWristLink,AddWeakerCyberThighLink,AddWeakerCyberAnkleLink,AddWeakerCyberWristLink,AddWeakerCyberThighLink,AddWeakerCyberAnkleLink,AddWeakerCyberWristLink,AddWeakerCyberThighLink,AddWeakerCyberAnkleLink,AddWeakerCyberWristLink,AddWeakerCyberThighLink,AddWeakerCyberAnkleLink,AddWeakerCyberWristLink,AddWeakerCyberThighLink,AddWeakerCyberAnkleLink,AddWeakerCyberWristLink,AddWeakerCyberThighLink,AddWeakerCyberAnkleLink,AddWeakerCyberWristLink,AddWeakerCyberThighLink,AddWeakerCyberAnkleLink,AddWeakerCyberWristLink,AddWeakerCyberThighLink,AddWeakerCyberAnkleLink,AddWeakerFutureBox,LKUndering FutureBox,StartAdd FutureBox,Removing ItemDevices,Removing ItemDevices,Adding FutureBox,Removing ItemNeck,Unlinking TrackingModule,Adding Unlinked TrackingCollar,StartAdd TrackingCollar,Removing ItemNeck,Deleting TrackingModule,Removing ItemNeck,Adding TrackingCollar]
having this problem too, except it only happens when i get ingame, and instead of the player character, its all the non, player character sprites.
game is UNPLAYABLE as i cannot see anything at all, i don't know how this happened as it just randomly started doing this, it was fine even after the update, it just started doing it randoml