Hello, it's my first time participating in 7drl and I would like to know how close my game should be to Berlin Interpretation? For exmaple, if I wanted to make "real time" game instead of turn based would it still be a roguelike?
Maybe You could tell me which of these points are "must have":
- Random Environment Generation
- Permadeath
- Turn-Based
- Grid-Based
- Non-Modal
- Complexity
- Resource Management
- ‘Hack-n-Slash’
- Exploration and Discovery