Hi! I wanted to make an exit appears after interacting with sprites ; basically, the player would have to interact with every object in the room and after doing so, they could leave. Does someone know how to do that? Thx!
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Hi!
You can make exit unlock under a specific condition, say, a variable reaching a certain value. Then you can increase this variable every time character interacts with a sprite (by adding a change variable action into the dialogue of each sprite). So that when the player interacts with all of the sprites, variable value would be high enough to unlock the exit.