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Project Angel E.A.R.T.H - 0.01.0

(Alpha Version0.01) When you learn about yourself, will you sacrifice your friends to keep your existence? · By SnowDragonStudios

Update @ 21-Aug-24

A topic by SnowDragonStudios created Aug 22, 2024 Views: 21
Viewing posts 1 to 1
Developer (1 edit)

Enemy battle testing / calibration is ~3/4 completed now (for enemies for chapter 1, excluding the boss) thanks to two wonderful volunteers!

Currently the schematic is:

--Every handful of levels, you'll definitely start feeling the hurt from enemies at your level if you don't upgrade your armors / weapons

--Enemies who are "+1 or more levels higher than your highest party member" (IE: you're lv10, and you're fighting an enemy who's level 11) you'll get a "warning" message near the enemy information block

--Enemies who are higher than your two highest level people (IE: Jessica is Lv10, Jamie is lv10, Samus is level 8, so in this case 10+10 = 20, and you run across an enemy who's lv21+) you'll get a "DANGER!" message near the enemy information block

--Currently there will be 10 enemies (minus boss) that you can combat with in chapter 1.

----Chapter 2 will be worked on and hopefully provide an additional 20 enemies + 10 from chapter 1, but that's TBD