First phase of live testing to begin this weekend (as early as Friday!)
There is a limited number of slots for this testing and does not include the full release stuff yet, as it is mainly to "make sure that all of the hard work and live battles are where they should be" If these pass without issue - then it's green-light for getting the rest of the content in and completing it at full speed. I know it's been a very long wait, and a very windy road development wise with many people wondering if it's ever going to be released with updates. Being a team of less than 5 is very tough!
I wish to thank everybody who has stuck with the project so far, even if you haven't supported with funds (which is fine, I know money is tight). The motivation that people are even interested (and show it by playing the game) is invalueable for us indie devs!