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Creating a gothic souls-like game about a dying world

A topic by kuruttakao created 29 days ago Views: 108 Replies: 3
Viewing posts 1 to 4

the player finds himself in a dying world like a dead body with bugs coming out of it. The game is intended to be a souls-like with a deep and complex story .

created place holder character and animations for the movement prototype :

   

(1 edit)

Created a platforming prototype that still needs some work to do:

https://drive.google.com/file/d/1F-hrtngzaSf5EPpdiDgokLw42EsdjQ_O/view?usp=shari...

please test it and give feedback on bugs or share your ideas if you want :D

it has :

-basic movement (WASD)

-variable jump (Space)

-Coyote time and jump buffer 

-dash (LeftShift)

I'm planning to improve movement and jump tomorrow and add some UI.

decided to name the game "Moribund"

Moribund definition: 

1: being in the state of dying : approaching death. 

 2. : being in a state of inactivity or obsolescence.

This name fits perfectly with the theme of the game, is simple and easy to pronounce. I'm so happy with it !